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“Pistol start” gameplay is now supported. By using the pistolstart CCMD, (or specifying –pistolstart on the command-line), the player’s health, armor, weapons and ammo will be reset at the start of each map. Also, a PISTOLSTART definition may now be used in MAPINFO lumps.
The muzzle flash of the player’s rocket launcher has been fixed.
The +menu action can now be bound to a key, with esc being the default.
The +console action can now be bound to a key, with tilde being the default.
The amount of bobbing has been reduced for higher values of the stillbob CVAR.
A bug has been fixed whereby successive movement keys would not register if a cheat existed that started with a movement key (as is the case in HacX: Twitch ’n Kill).
The armor bar in the alternate HUD is now slightly lighter.
A bug has been fixed whereby map names from MAPINFO lumps weren’t being displayed.
The map title and author of John Romero’s recently released E1M8B.WAD is now displayed when the map starts, and in the automap.
The GOTREDSKULL string may now also be spelled as GOTREDSKUL in DeHackEd lumps.
Pressing ALT + F4 to quit DOOM Retro now works again.
Stylized quotes are now used in place of double quotes in the console.
Text in the console is now slightly translucent.
A random static effect has been applied to the console’s background.
The effects of changing the vid_windowposition and vid_windowsize CVARs while in the console and in a window are now immediate.