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DOOM Retro is now built using v17.4.3 of Microsoft Visual Studio Community 2022 .
Minor optimizations have been made to further improve the overall performance and stability of DOOM Retro .
Minor changes have been made to text that is output to the console.
Exploding barrels are now lit correctly again.
A bug is fixed whereby digits in the alternate widescreen HUD could be positioned incorrectly in some rare instances.
The options menu now fits horizontally on the screen when using a controller and the vid_widescreen CVAR is off.
A crash no longer occurs when exiting a map in the 4th or 5th episode of a PWAD.
The position of text displayed in the top right of the screen has improved when the vid_widescreen CVAR is off.
The grouping of identical player messages when the groupmessages CVAR is on has improved.
A bug is fixed whereby strings containing underscores in DEHACKED lumps were being read incorrectly.
TEXTURE entries in BRGHTMPS lumps no longer require DOOM, DOOM2 or DOOM|DOOM2 to be specified.
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