Releases
v5.0.4
Compare
Sorry, something went wrong.
No results found
These changes have been made when gibbing a corpse and the r_corpses_gib CVAR is on:
Gibbing already gibbed corpses now always works as intended.
Certain gibbed corpses spawned at the start of the map can now be gibbed further.
Obituaries are no longer displayed in the console for when a corpse is gibbed.
Gibbed corpses are now only randomly mirrored if the r_corpses_mirrored CVAR is also on.
The intermission and finale screens now pause if DOOM Retro’s window loses focus.
The player no longer continues to move across the map if moving when the automap is opened and the am_followmode CVAR is off.
A bug is fixed whereby the amount of cells the player had would be brighter than usual in the widescreen HUD when their BFG-9000 was equipped.
The player’s view is no longer affected when walking over certain linedefs in liquid sectors and the r_liquid_lowerview CVAR is on.
Buckethead’s music is now heard when playing SIGIL if SIGIL_SHREDS.WAD happens to be loaded before SIGIL.WAD at startup.
Obituaries displayed in the console when the player explodes a barrel using their BFG-9000 are now always correct.
You can’t perform that action at this time.