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DOOM Retro v5.0.6

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@bradharding bradharding released this 14 Oct 01:01
· 3985 commits to master since this release
  • DOOM Retro is now built using v17.7.5 of Microsoft Visual Studio Community 2022.
  • DOOM Retro now uses Direct3D 11 rather than Direct3D 9 when the vid_scaleapi CVAR is direct3d, resulting in a considerable boost in performance.
  • The handling of errors caused by SDL has improved.
  • The capping of the framerate when the vid_capfps CVAR is not 35 has improved.
  • Minor changes have been made to text that is output to the console.
  • The ALT key can no longer be used to open the menu from the title screen.
  • Item and teleport fogs no longer appear when using the spawn CCMD in the console while freeze mode is on.
  • A crash no longer occurs when the player explodes a barrel using their BFG-9000 in some instances and the con_obituaries CVAR is on.
  • Minor improvements have been made to the support for DEHACKED lumps.
  • The “Games loaded” stat now updates correctly in the output of the playerstats CCMD.
  • A bug is fixed whereby PWADs wouldn’t autoload when placed in the autoload folder.