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A crash no longer occurs when a spectre touches the bottom of the screen in some instances.
Minor changes have been made to text that is output to the console.
Minor improvements have been made to the border of the menu’s background.
The help screen is now shown when pressing the F1 key while playing the registered version of DOOM.
A bug is fixed whereby stairs rising up from the floor wouldn’t rise to their correct height in some instances.
Changing the vid_capfps CVAR to 35 now caps the framerate at 35 FPS again.
If the vid_capfps CVAR is off or greater than 60, and the vid_vsync CVAR is off, the framerate is now capped at 60 FPS when on the title screen, in the menu, in the console, or the game is paused.
The frames per second are now displayed in the menu when the vid_showfps CVAR is on.
Minor improvements have been made to determining when to lower the player’s view if the r_liquid_lowerview CVAR is on.
A bug is fixed whereby entering kill monsters in the console could then affect splash damage to the player.