Bitmap16DX has Blast Processing!
This update goes beyond the original 8×8 and 16×16 canvas with support for 32×32 artwork, zoom, an LED color palette, and a major internal refactor that lays the groundwork for future platforms like Cardputer Zero and Steam Deck.
Added
- Added 32×32 drawing support throughout editing, saving, loading, thumbnails, palettes, preview, and RGB Matrix viewport mirroring.
- Added canvas zoom for 16×16 and 32×32 artwork.
- Added a 32×32 minimap:
- 16×16 artwork renders at an exact 2× scale.
- 32×32 artwork renders at an exact 1× scale.
- Added Fn + Arrow for edge navigation while zoomed.
- Added option for StampS3A LED to display the currently selected color or low battery indicator.
- Added Ctrl as a second ADV draw button:
- Tap Ctrl to place a pixel.
- Hold Ctrl with the arrow keys to draw continuously.
- Added Fn + F Erase Fill for flood-filling a connected region with transparency.
- Added single step redo with Fn + Z.
- Added zoom in Preview.
- Added optional save warnings, enabled by default.
- Save, Discard, or Cancel before creating/opening another document.
- Warnings appear only after artwork-changing actions.
- Added Fn + S to duplicate the focused artwork in Sketches menu.
- Reworked the RGB Matrix settings page with:
- On/off control
- One- or four-unit layout
- Rotation
- Brightness
- Added viewport-aware RGB Matrix output for zoomed 16×16 and 32×32 artwork.
- Added a StampS3A indicator LED settings page:
- On/off control for Palette Color
- On/off control for Low Battery indicator (10%)
Changed
- Palette swaps are now undoable/redoable.
- Rulers are now centered on the visible canvas viewport, so they remain visible while zooming and panning.
- The RGB Matrix parent setting now displays
ON >orOFF >to communicate both its current state and nested navigation. - Sketch files now support up to 32×32 indexed pixels.
- Saving an existing sketch gives it the newest sequence and brings it to the top of Sketches.
- Opening Sketches after a save focuses the newly saved item.
- Sketch thumbnails use integer scaling and preserve transparent pixels.
- Preview defaults to the current theme background instead of black.
- Zoom, Preview, Saved, Fill, Erase Fill, Move, and other relevant operations provide temporary status and motion feedback.
- The ADV Help screen documents Erase Fill, redo, and current controls.
Fixed
- Fixed palettes remaining collapsed after switching from a smaller palette
back to a larger one. - Fixed the painting focus overlay remaining visible while using Move.
- Fixed L + Enter drawing a pixel while toggling the RGB Matrix.
- Fixed status label size inheriting the wrong size when exiting from settings screen.