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Added
Supported nested menus and improved menu accessibility
Introduced ListBox widget
Added new example: WebGPU demo
Added new example: Dashboard
Supported rendering UI to an offscreen buffer
Added option to skip frames when no UI changes occur
Enabled access to the WebGPU API from Brisk applications
Introduced WebGpuWidget for displaying 3D content within a widget
Implemented automatic signed distance field optimizations for Canvas
Enabled application-wide shortcut support
Added LinearGradient and RadialGradient classes
Added new example: Rendering to an external window
Added new example: Rendering GUI to an external window
Added new example: Splash screen
Introduced texture blur functionality
Enabled measurement of GPU execution time
Improved uniform scaling support in Matrix
Enabled drawing rectangles with individual border radii
Introduced shadow spread and shadow offset properties
Enabled retrieval of native texture from Image
Added ability to create a render device for a specific display
Enabled retrieval of the display associated with a window
Added support for premultiplying alpha during decoding
Introduced component actions
Added Widget::selected property
Added style variables for focus frame and hint
Provided full support for Length debug visualization
Added _fmt user-defined literal for string formatting
Added a safe nullable pointer wrapper
Added cpuUsage function
Allowed use of a custom main function
Supported reversed subpixel order
Allowed disabling RTTI for Brisk
Allowed disabling exceptions for Brisk
Added app- and vendor-specific folders to the DefaultFolder enum
Changed
Updated documentation for improved clarity and completeness.
Refactored SIMD<> for better optimization.
Made D3D11 backend optional on Win32 when WebGPU is enabled.
Changed ImageRenderTarget to use BGRA color format (previously RGBA).
Updated Gradient to use premultiplied colors.
Set ColorW as the default color type.
Made Gradient a stack-allocated object.
Removed RawCanvas in favor of using Canvas universally.
Added new renderer debug visualization.
Improved angle gradient antialiasing at the 360°/0° boundary.
Updated Google Dawn to version 7080.
Optimized window rendering.
Refactored color spaces for better consistency.
Optimized texture blitting.
Made InputQueue explicitly stored in WidgetTree.
Enabled receiving non-client mouse clicks.
Improved focus handling: if a widget does not accept focus, the first descendant that does is selected.
Split overflow property into overflowScroll and contentOverflow.
Removed the following classes and functions:
PerformanceStatistics
DeferredCallback
threadScheduler
Fixed
Reduced blinking when closing a modal window.
Preserved order in VisualGroup.
Fixed widget border rendering issues.
Corrected incbin.h for 32-bit Windows ABI compatibility.
Allowed closing component windows from any thread.
Ensured both host and target tools are built during cross-compilation.
Prevented window centering unless its size is changed.
Renamed
C++
Standardized capitalization for abbreviations, treating them as normal words (e.g., HTTPResponse → HttpResponse).
GUIApplication to GuiApplication and GUIWindow to GuiWindow.
separateRenderThread to separateUiThread.
Palette::light_green to Palette::lightGreen and similar color names.
ItemList to Menu.
BindingObject to BindableObject.
KeyCode::Kp* to KeyCode::Num*.
Os*Handle to Native*Handle.
setMinimumMaximumSize to setMinimumMaximumSizes.
wordWrap function to textWordWrap.
CMake
APPLE_BUNDLE to APPLE_BUNDLE_ID.
Directories
Some directories were also renamed to reflect changes in class naming. If you encounter issues with pulling updates, clone the repository into a separate directory.