Shadow Man Remastered Randomizer v1.2.0 - Sprint, Dedicated Saves, & Dead Side Guns #9
bropacman
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Shadow Man Remastered Randomizer v1.2.0 - Sprint, Dedicated Saves, & Dead Side Guns
What's New
Shift-Sprint
random(let the seed decide)Dedicated Save Files
rando/folder instead of the vanillasaves/folder - no more overwriting your vanilla saves, and no toggling anything back and forththoth_x64_patched.exeuses the new save locationForce "I Like Dead Side Guns"
kexengine.cfgat patch time - requires having launched the game at least once already so that file existsrandomAlso New: Archipelago Multiworld Support (separate from this tool)
This repo now also contains the tooling behind a full [Archipelago](https://archipelago.gg)
multiworld implementation of Shadow Man Remastered - a separate project from
this standalone randomizer that happens to share the same core patching
engine under the hood. None of it ships inside
Shadow Man Randomizer.exeor changes single-player use in any way, but if you're into AP:
shadow_man_ap_companion.exe) isavailable for generating your player YAML and applying your seed - no
Python required, same no-install philosophy as this randomizer's own exe
Fixes & Polish
Known Issues
How to Use
Download
Shadow Man Randomizer.exe, point it at your game folder, and hit Run. No Python required. For CLI usage and all available options, see the [README](https://github.com/bropacman/shadow-man-remastered-randomizer#readme).Requirements
This discussion was created from the release Shadow Man Remastered Randomizer v1.2.0 - Sprint, Dedicated Saves, & Dead Side Guns.
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