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0.8.3

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@github-actions github-actions released this 14 Oct 15:06

Fixed

  • Dropped lights land on the token's level (#21, thanks @bdavis19). A light dropped from the Token HUD is placed on the level and at the elevation of the token that dropped it, instead of on every level of the scene.
  • A light's on/off control shows only on its own level (#21). On a scene with several levels, the players' control over an interactive light appears only while one of that light's levels is being viewed.
  • Pickup and switching stay within the token's level. A token can only pick up or switch a light on its own level, not one on the floor above or below at the same spot.
  • Map controls no longer pile up. Changing scene or level left the previous on/off controls on the map, one more set per change, and the stale ones never updated or went away.