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Releases: brunocalado/performance-optimizer

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0.0.5

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@github-actions github-actions released this 13 Oct 15:58
  • The quality profiles no longer change Foundry's Photosensitive Mode. It is an accessibility setting, not a performance one: the Low profile turned it on, which broke modules that react to it (such as Automated Animations), and Medium and High turned it off even for players who rely on it. Your current Photosensitive Mode setting is left as it is.

0.0.4

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@github-actions github-actions released this 04 Oct 13:14
  • Fixed the Benchmark FPS Monitor charting a framerate that bounced between two values (e.g. 75 and 37) while the game actually ran at a steady rate. It happened whenever the FPS cap didn't evenly divide the monitor's refresh rate, such as a 60 FPS cap on a 75 Hz screen. Each point is now the number of frames actually drawn in that second (#1).
  • Fixed the "No FPS data yet" message staying on top of the chart after data arrived.
  • Fixed the chart drawing a line across periods with no data (for example, while someone was on another scene); the line now breaks and resumes.
  • Added a Choose Profile button to the module settings, available to every user, that reopens the profile chooser shown on first login.
  • Removed the automatic low-FPS detection, its mid-session recommendation popup, and the "Automatic FPS Detection" and "Mute FPS Recommendations" settings. Your profile now changes only when you or the GM change it.
  • New versions are now published as GitHub releases; the manifest URL changed, and existing installs pick up the new one automatically on update.