Engine fixes + 3D physics debug drawing! #986
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bryanedds
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Continuing to dog-food ImNui and our 3D functionality, we've surfaced a few more issues that have been ironed out! Additionally, we now offer 3D physics visualization in Gaia with the click of a button -
The physics debug viewer still doesn't run super-fast, but we have a couple more optimizations up our sleeves for the next release!
Additionally, we have a potentially important BREAKING CHANGE. Here's we've replaced Convex nomenclature with Concave nomenclature, thus flipping the semantics for said boolean in shapes that utilize. This is an important breaking change because it primarily affects data, such as in nugroup scenes created via Gaia. Fortunately, the solution is maximally straight forward - just go into your .nugroup files and globally replace this text
True None None]withConvex None None]. That should cover this and only this specific change case. I hated to break data at this level, but in this case I felt like it was worth it. At some point we may have to introduce versioning to avoid this sort of thing, but I find it best to put that off until there's no alternative. And, for foundational stuff like this, I don't think you want to version this sort of breakage away anyhow. It's just something I should have gotten right the first time, but did not.Also, for those with existing projects, make sure you follow the project update wiki here! - https://github.com/bryanedds/Nu/wiki/Updating-User%E2%80%90Created-Projects-on-Engine-Updates
Full Changelog: v18.9.0...v18.10.0
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