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0.680
Release 0.680
Changes since 0.679 (4 commits):
49971f0 fix(lod): write terrain LOD normals in vanilla's full-RGB layout
377e91f fix(land): keep the alpha layers of a quadrant that has no base layer
d958965 fix(conditions): settle a target GetIsID against the player instead of dropping it
2fa2e5b fix(lod): queue the last tile row/column when the max cell is on a tile edge
Steps to re-run in the GUI:
[x] 3. Meshes
[x] 6. Import
[x] 9. Pack BSAs
[x] 10. Pack Mod Zip
[x] Create LOD
[x] Pack LOD