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v0.2.3
·
124 commits
to develop
since this release
Full Changelog: v0.2.2...v0.2.3
- Hide the command-prompt window when launching the installed Windows binary
- Write tracing output to
bme.lognext to the binary on every launch, truncated each run, so logs are still recoverable when stdout is gone - Game archives in the Test-in-BAR dropdown now resolve to their real
modinfo.luaidentity instead of a literal$VERSIONplaceholder- Only archives actually installed at
<install>/data/games/appear -- the synthetic "Beyond All Reason (latest)" entry is gone - BAR-install paths configured one level too deep (
.../dataor.../data/games) are auto-normalised so resolution doesn't double-stack
- Only archives actually installed at
- Lock 3D Sculpt and Preview layouts when no hardware-accelerated wgpu adapter is detected
- Editor starts on Node Graph in that case even if a 3D layout was last selected
- Disabled menu entries explain why on hover
- Linux GUI no longer crashes at startup on software-only Vulkan stacks (lavapipe / WSLg without GPU passthrough)
- Compile worker catches panics and surfaces them as logged errors instead of silently disconnecting
- Validation badge on action-bar buttons now sits on the corner instead of floating off the top-right edge