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Fleshlight Launch initializer no longer working #424
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bugSomething is brokenSomething is brokenhardware supportAnything related to specific hardware support (like toys, fucking machines, estim boxes, etc...)Anything related to specific hardware support (like toys, fucking machines, estim boxes, etc...)libraryIssues that span all parts of the library (usually code style related)Issues that span all parts of the library (usually code style related)
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bugSomething is brokenSomething is brokenhardware supportAnything related to specific hardware support (like toys, fucking machines, estim boxes, etc...)Anything related to specific hardware support (like toys, fucking machines, estim boxes, etc...)libraryIssues that span all parts of the library (usually code style related)Issues that span all parts of the library (usually code style related)
STR:
Expected:
Fleshlight Launch oscillates
Actual:
Nothing happens, but no errors are thrown in the log either.
If another application such as ScriptPlayer or a WebBluetooth app connects to the Launch, then these steps are retried, the Launch will work fine. This probably means something is wrong with the initialization step.