A digital adaptation of the Star Wars: Armada tabletop miniatures game, built with the Godot Engine 4.5+.
🟡 Phase: Project Setup — Development environment established, architecture foundations in place.
This project aims to faithfully recreate Star Wars: Armada as a computer game. Players command fleets of capital ships and fighter squadrons in tactical space combat within the Star Wars universe.
- Godot 4.5 project structure
- Core architecture (autoloads, event bus, game state)
- GUT testing framework with initial tests
- arc42 documentation structure
- GitHub workflow (CI, templates, contributing guide)
- Skill documents for consistent development
- Requirements Extraction — Analyze Rules Reference and Learn to Play documents
- Architecture Definition — Detailed component design, interfaces, and ADRs
- Core Implementation — Rules engine, combat, movement
- UI/Visuals — Game board, ship rendering, HUD
- Polish — Animations, sound, UX
Armada/
├── src/ # Game source code
│ ├── autoload/ # Singletons (GameManager, EventBus, Constants)
│ ├── core/ # Pure game logic (scene-tree independent)
│ ├── models/ # Data resources (ShipData, SquadronData, etc.)
│ ├── scenes/ # Visual scenes with controllers
│ ├── ui/ # Reusable UI components
│ └── utils/ # Utilities (GameLogger, helpers)
├── tests/ # GUT tests
│ ├── unit/ # Unit tests
│ ├── integration/ # Integration tests
│ └── fixtures/ # Test data factories
├── assets/ # Textures, audio, fonts, shaders
├── addons/gut/ # GUT testing framework
├── docs/ # Architecture (arc42), requirements, implementation plan
├── Resources/ # Game component assets + rules reference books
│ ├── Game_Components/ # Ships, squadrons, dice, tokens, maps (flat snake_case)
│ ├── SWM-RULES-…/ # Rules Reference Guide
│ └── SWM01-ARMADA-…/ # Learn to Play
├── .github/ # CI/CD, issue templates, contributing guide
└── .skills/ # Coding standards and AI instructions
- Godot Engine 4.5+ (download)
- Git for version control
# Clone the repository
git clone <repository-url>
cd Armada
# Open in Godot
godot project.godot# All tests
./scripts/run_tests.sh
# Unit tests only
./scripts/run_tests.sh unit
# Integration tests only
./scripts/run_tests.sh integration
# Single test file
./scripts/run_tests.sh -f tests/unit/test_dice.gdOr use the GUT panel in the Godot editor.
- Architecture: docs/arc42/ — arc42 documentation
- Contributing: .github/CONTRIBUTING.md — workflow, commit conventions, PR process
- Coding Standards: .skills/ — style guide, patterns, testing standards
| Component | Technology |
|---|---|
| Game Engine | Godot 4.5+ |
| Language | GDScript |
| Testing | GUT (Godot Unit Testing) v9.6.0 |
| Documentation | arc42 |
| CI/CD | GitHub Actions |
This is a fan project for personal/educational use. Star Wars and Armada are trademarks of Lucasfilm Ltd. and Fantasy Flight Games respectively.