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  TileLand
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TileLand is a 2D topdown game made in Java with use of LWJGL for rendering and input.  It is currently a sandbox with basic tile placement/destruction but other features are planned for the future.  Follow http://tileland.calzoneman.net/blog for updates and announcements.  The license of this code has not yet been decided.  In the meantime, it may be downloaded, altered, and used FOR PERSONAL USE ONLY.

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  Controls
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  W     => Move forwards (up on the screen)
  S     => Move backwards (down on the screen)
  A     => Move left
  D     => Move right
  Shift => Run

  Enter => Set level spawnpoint to current position
  R     => Return to level spawnpoint

  E   => Switch to next tiletype
  Q   => Switch to previous tiletype
  Esc => Open inventory menu

  Ctrl-S => Save the map

  In Normal mode:
  Left Click  => Place a tile
  Right Click => Delete a tile, setting it to the default for that layer

  In the Inventory Menu:
  Left Click  => Pick up a stack / merge stacks
  Right Click => Pick up a single tile

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