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------------ TileLand ------------ TileLand is a 2D topdown game made in Java with use of LWJGL for rendering and input. It is currently a sandbox with basic tile placement/destruction but other features are planned for the future. Follow http://tileland.calzoneman.net/blog for updates and announcements. The license of this code has not yet been decided. In the meantime, it may be downloaded, altered, and used FOR PERSONAL USE ONLY. ------------ Controls ------------ W => Move forwards (up on the screen) S => Move backwards (down on the screen) A => Move left D => Move right Shift => Run Enter => Set level spawnpoint to current position R => Return to level spawnpoint E => Switch to next tiletype Q => Switch to previous tiletype Esc => Open inventory menu Ctrl-S => Save the map In Normal mode: Left Click => Place a tile Right Click => Delete a tile, setting it to the default for that layer In the Inventory Menu: Left Click => Pick up a stack / merge stacks Right Click => Pick up a single tile