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capnlove edited this page Apr 23, 2013
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Torque 2D is an extremely powerful, flexible, and fast open-source engine dedicated to 2D game development. Used in hundreds of professional games, Torque 2D was developed with OS X, Windows, and iOS devices in mind and works equally well on all the platforms. It includes an OpenGL batched rendering system, Box2D physics, the TorqueScript scripting language, audio, animation, asset management, a team-oriented modular project structure, and much more... read more...
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Torque2D already runs on iOS, PC, and Mac. Help us KickStart a port for Android AND Linux. This is a community member project! |
- Video Tutorials
- Cloning the repository & working with Git
- Getting Started Guide
- Scripting Tutorial
- Behavior Tutorial
- Beginner Forum
- Professional Forum
- IRC: irc.maxgaming.net#garagegames
- Feature Requests at UserVoice
- Project Directory Structure
- TAML
- Module Manager
- Physics | Joints
- Asset Manager
- Scene (Coming Soon)
- Input (TBD)
- GUI (TBD)
- Audio (TBD)
- Math (TBD)
- Console (TBD)
- TorqueScript Overview
- TorqueScript Syntax
- Engine Functions and Classes





