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[Bug] Ships are simply not rendered in the game 😁 #21

Description

@procedural

Commit hash or tag

e41c398

Operating system

Windows 10/11

Tool-chain details

Hey, I just heard the news that this rendering engine got open sourced, that's great!

I never played Eve Online, so I downloaded it on Steam just now and tried to play the tutorial, but...

No ship was rendered correctly. Like, at all. 😁 Here are two screenshots of my starting ship:

Image Image

See any? Me neither 😁 You can spot the ship by the green dots, I guess those are the flashlights of my ship, they are rendered! The rest of the ship? Nah. 😁

Okay, I'm actually playing this on Linux, the game on Steam says it's Steam Deck compatible, but I have a nightmare setup for you: I'm trying to play the game on the newly released, shiny 12 GB model Intel Arc B580 GPU. I know, I know, but I mean, all the other games of mine work on it so far, Eve is the first game with this kind of problem for me!

GUIDE ME! I'm here to help, I'm a graphics programmer myself, with 7+ years of DirectX 12 and Vulkan experience, I'll understand all the technical steps involved in solving this kind of issue, just tell me what to do and I'll do it!

Thank you!

Steps to reproduce

  1. Run the game.
  2. Trying to see my ship.

Expected behaviour

I expected to see my ship.

Actual behaviour

I did not see my ship.

Minimal reproduction (link or attachment)

Run the game on latest Linux (Fedora 44) and Intel Arc B580 GPU.

Logs, screenshots, or video (optional)

No response

Final checklist

  • I searched open and closed issues for duplicates.
  • I reproduced this problem on the main branch.
  • The minimal reproduction is attached or linked.

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