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CarbonEngineJS Blender Tools 0.7.2
EVE resource browsing and ship loading for Blender 4.0+, with GR2 and CMF
importers included.
Install: download carbon_eve_resources-0.7.2.zip below — do not unzip it —
then Edit → Preferences → Add-ons → Install from Disk and tick
CarbonEngineJS. Full walkthrough: docs/setup.md.
Do not install tools-blender-main.zip from the green Code button; that is
the repository source, not an add-on package.
Please use 0.7.2. Earlier releases have been withdrawn.
Known issue: attachments can sit on the wrong bone
An attachment can be bound to the wrong bone, sometimes an ancestor of the right
one. Sprites, spotlights, plane sets and banners are placed correctly on a hull
at rest, so a still image looks right — but put the hull into an animation
state and the ones on a wrong bone travel with the wrong part of the ship.
A hull with no animation is unaffected, and nothing needs re-downloading. The
cause is not yet identified and it is being worked on.
Improved
- Ship and weapon fields are searched, not enumerated. Type three letters
instead of scrolling a dropdown of every weapon in EVE. - Progress names the file actually being read, rather than whichever one
happened to finish last. - Cache handling has been tidied up, so repeat loads reuse more of what was
already prepared.