Nightly 2025-08-18
Pre-release
Pre-release
·
2394 commits
to main
since this release
- PR: #7001 feat: add more vending machines to marina by shmakota
- PR: #7002 feat: additional vehiclepart options by chaosvolt
- PR: #7000 feat: overpenetration reduces range, further penalizes damage and range for non-ballistic projectiles by chaosvolt
- PR: #7010 docs: explain how to set up upstream for
mainby scarf005 - PR: #7004 fix: return lightning & thunder by shmakota
- PR: #7009 feat: add the missing gutter drop on the roof of the house_fence03 by 0Monet
- PR: #7005 refactor: modernize item identity headers by scarf005
- PR: #7011 feat:
--versioncommand by scarf005 - PR: #6966 docs: simplify cmake build with
linux-slimpreset by scarf005 - PR: #6993 feat: allow firing
FIRE_TWOHANDgun while driving unicycle by NappingOcean - PR: #7003 feat: scuba & fishing boats, trash islands by shmakota
- PR: #7012 feat(balance): more bot recipes by Fentanylreactor
- PR: #7013 ci: clean up build matrix by scarf005
- PR: #7015 docs: lua cookbook by scarf005
- PR: #7014 ci: remove backticks in experimental title by scarf005
- PR: #6991 feat(UI): tint player's vision blue when underwater by chaosvolt
- PR: #6981 fix: islands no longer spawn floating in water, lake bed terrain varies at shore edges, updates to lake bed and research station by chaosvolt
- PR: #7016 fix: consistency updates for plastic windows by chaosvolt
- PR: #7017 feat: Allow concrete to be built over rock floors and walls by RoyalFox2140
- PR: #6998 feat(balance): scent can propagate into water, non-aquatic monsters bash less effectively underwater, make jawed terrors hunt by scent and bash boats, tone down geese and naiad warfare by chaosvolt
These are the outputs for the build of commit a5e64d8a357243b9f2b78fc292f4aab3e8d7c5a6