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Nightly 2025-09-13

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@github-actions github-actions released this 14 Sep 00:59
· 2091 commits to main since this release
1e9222a
  • PR: #7216 feat(balance): adds three new shields, related balance adjustments, add crafting subcategory for shields by chaosvolt
  • PR: #7218 feat: Professions can now define allied NPCs to spawn on start by WishDuck
  • PR: #7220 fix(UI): standardize profession variable names by shmakota
  • PR: #7217 fix: mutations that remove clothing remove dependant worn items by AutumnNova
  • PR: #7219 feat(UI): Control NPC option in the bump/npc interaction menu by shmakota
  • PR: #7223 fix: Resolve Save Id changing errors by WishDuck
  • PR: #7214 feat: Allow random road types & add dams by WishDuck
  • PR: #7221 feat(UI): allow player to change their name/nickname by shmakota
  • PR: #7224 fix: Item spawnrate applies to corpse loot once more by qrrk
  • PR: #7225 feat: VP Integrated Tools now can use their use actions by WishDuck
  • PR: #7205 feat(balance): implement more ALLOWS_X flags for mutation compatability, add material variants for tail warmer, more use of restricts_gear for claws and wings, hooves and tentacle legs gain allowed_items_only by chaosvolt
  • PR: #7226 feat: various group professions by shmakota

These are the outputs for the build of commit 1e9222a7f9ca186d0324643d24bc4b9fbe4dc7e4