Nightly 2026-06-09
Pre-release
Pre-release
·
484 commits
to main
since this release
- PR: #9310 feat(balance): add recipes for some more magazines by chaosvolt
- PR: #9315 feat(balance): add student age ranges to relevant professions by chaosvolt
- PR: #9252 fix(i18n): remove sound debug strings from translations by scarf005
- PR: #9255 build: avoid GCC 16 vehicle hash ICE by NeetHacker-cn
- PR: #9316 fix: typo in inactive grenade launcher turret description, add
looks likefor inactive 50cal turret by dedmemdev - PR: #9314 feat(balance): remove guilt from killing child zombie by scarf005
- PR: #9318 fix: add more
looks_likeby dedmemdev - PR: #9320 feat(balance): bandaid hovercraft repulsor cost fix by Vsevolod-Shustov
- PR: #9322 fix: made sure fresh ingredients in a vehicle part produce fresh food by YukariMindGap
- PR: #8728 fix: prevent winter mornings from appearing sunlit before sunrise by scarf005
- PR: #9323 fix: overstuffing vehicles no longer gives detached ptr error by WishDuck
- PR: #9016 perf: Shader Compute & Lighting Refactor by AzmodiusX
- PR: #9325 fix: make "s"mashing at a vehicle actually damage the vehicle part aimed by YukariMindGap
- PR: #9326 fix: cloning vats in items no longer displace their contents by chaosvolt
- PR: #9329 fix: remove minimums from artifact assign values by WishDuck
- PR: #9330 ci: generate CLI docs on demand by scarf005
- PR: #9198 feat(UI): time scale options by AzmodiusX
- PR: #9343 fix: Use texture streaming for dynamic atlas generation by usagirei
- PR: #9335 fix: use offscreen SDL video for headless curses by scarf005
These are the outputs for the build of commit fdb06a8d28f51bb255be9d8a145bb9f3c2ddf10d