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Nightly 2026-06-30

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@github-actions github-actions released this 30 Jun 02:36
45a18e5

Feat

  • #9712 feat(balance): audit armor penetration to match documentation by Chaosvolt.
  • #9717 feat: add "suburbs" on the outskirts of cities by dedmemdev, Chaosvolt.
  • #9718 feat(balance): audit protection of ballistic armor, allow MBR vests and power armor to actually handle 5.56x45mm and 7.62x51mm by Chaosvolt, dedmemdev.
  • #9734 feat(balance): fix circular evolutions in acid soldier and acid zombie by dedmemdev.

Build

  • #9723 build: some tests now use debug monsters instead of zombies by WishDuck.
  • #9731 build: allow adjusting shader targets by Autumn.

Docs

  • #9730 docs: add gun durability and blackpowder resistance to game_balance.md by ArkantosAoM, Chaosvolt.

Fix

  • #9720 fix: keep rain SFX looping by scarf, Chaosvolt.
  • #9725 fix: fix handmade revolver possibly spawning with incorrect ammo for its caliber conversion by dedmemdev.
  • #9728 fix: Fixes job id for combat medic and adds military burner to related scenarios by Quororque.

Chore