Nightly 2026-07-01
Pre-release
Pre-release
Feat
- #9664 feat(UI): allow ordering npc to sleep by ChrisLR, scarf, Chaosvolt.
- #9724 feat(balance): change bash weapon skill damage scaling by dedmemdev, Chaosvolt.
- #9735 feat(balance): follow up to ammo rebalance for rivtech, 277, and shotguns by dedmemdev.
- #9741 feat(balance): diversify skeleton evolution tree by dedmemdev.
- #9743 feat: add kevlar zombies, rename existing kevlar zombie to kevlar brute by dedmemdev.
- #9747 feat: expand upon trap checks by WishDuck.
- #9748 feat(balance): subsonic ammo buff and overhaul by ArkantosAoM, Chaosvolt.
- #9750 feat: remove flat roof from the mapgen
roof_4x4_holdoutandroof_4x4_partyby 0Monet. - #9757 feat(balance): armor damage can now trigger even on non-damaging hits, sanity-check effect of attack damage on damage chance, chip resistance and
STURDYreduce chance of armor damage by Chaosvolt.
Fix
- #9703 fix: taking on and off armor and dropping items resets enchantment caches by WishDuck.
- #9716 fix: prevent freeze on EMP explosion by Worom.
- #9739 fix: fix error message about failing to regen map that could appear in the TCL by dedmemdev.
- #9756 fix: allow traps to be detected again while moving by dedmemdev.
Docs
- #9746 docs: update cmake build docs by Autumn, scarf005.
These are the outputs for the build of commit 4fb6dab5fa796d13a47efff5a4ba9b879a78057a