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Hot fix on V2.0.2

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@cataseven cataseven released this 19 Jan 11:35

Hot fix on V2.0.2

🚀 New

🔁 repeat_on: repeat an entity config over an array

You can now fan out a single entity configuration into multiple “virtual items” based on an array returned by a template.

  • Add repeat_on to an entity entry.
  • The repeat_on template should return an array (e.g., an attribute that contains a list of objects).
  • The card will render one ticker item per array element.

This unlocks use cases like:

  • Weather alert lists (attribute arrays)
  • To-do lists
  • Forecast arrays

🧩 Template variables (available when repeat_on is used)

When an entity uses repeat_on, the following variables are injected into templates:

  • 🧱 item — the current array element (often an object)
  • 🔢 index — the 0-based index of the item
  • 🏷️ entity — the entity id of the source entity (e.g., sensor.nws_alerts)
  • 📦 stateObj — the full state object for that entity

These variables can be used in:

  • visible_if
  • value_template
  • name
  • unit
  • Color fields (*_color, badge_*), and icon

🧪 Example

If your sensor returns below attributes

Alerts:
  - Event: Cold Weather Advisory
    ID: 66aebbdf-c1cf-7004-04ac-7946e90c7c17
    URL: >-
      https://api.weather.gov/alerts/urn:oid:2.49.0.1.840.0.c9655a94fdf1f8075e3ee0334a04035d67c91766.001.1
    Headline: COLD WEATHER ADVISORY REMAINS IN EFFECT UNTIL NOON CST MONDAY
    Type: Update
    Status: Actual
    Severity: Moderate
    Certainty: Likely
    Sent: "2026-01-18T13:41:00-06:00"
    Onset: "2026-01-18T13:41:00-06:00"
    Expires: "2026-01-18T21:45:00-06:00"
    Ends: "2026-01-19T12:00:00-06:00"
    AreasAffected: >-
      West Polk; Norman; Clay; Kittson; Roseau; Lake Of The Woods; West
      Marshall; East Marshall; North Beltrami; Pennington; Red Lake; East Polk;
      North Clearwater; South Beltrami; Mahnomen; South Clearwater; Hubbard;
      West Becker; East Becker; Wilkin; West Otter Tail; East Otter Tail;
      Wadena; Grant; Towner; Cavalier; Pembina; Benson; Ramsey; Eastern Walsh
      County; Eddy; Nelson; Grand Forks; Griggs; Steele; Traill; Barnes; Cass;
      Ransom; Sargent; Richland; Western Walsh County
    Description: |-
      * WHAT...Very cold wind chills as low as 40 below expected.

      * WHERE...Portions of central, north central, northwest, and west
      central Minnesota and northeast and southeast North Dakota.

      * WHEN...Until noon CST Monday.

      * IMPACTS...The dangerously cold wind chills as low as 40 below zero
      could cause frostbite on exposed skin in as little as 10 minutes.
    Instruction: |-
      Use caution while traveling outside. Wear appropriate clothing, a
      hat, and gloves.
  - Event: Blizzard Warning
    ID: 2274a010-f718-6266-76a7-5af3756f64ab
    URL: >-
      https://api.weather.gov/alerts/urn:oid:2.49.0.1.840.0.713fd1c091afc8d7b3dfdd2926996c99e484b2d7.002.1
    Headline: BLIZZARD WARNING REMAINS IN EFFECT UNTIL 9 PM CST THIS EVENING
    Type: Update
    Status: Actual
    Severity: Extreme
    Certainty: Likely
    Sent: "2026-01-18T13:40:00-06:00"
    Onset: "2026-01-18T13:40:00-06:00"
    Expires: "2026-01-18T21:00:00-06:00"
    Ends: "2026-01-18T21:00:00-06:00"
    AreasAffected: >-
      Norman; Clay; Roseau; East Marshall; Pennington; Red Lake; East Polk;
      Mahnomen; West Becker; Wilkin; West Otter Tail; Grant; Barnes; Cass;
      Ransom; Sargent; Richland
    Description: |-
      * WHAT...Blizzard conditions. Additional snow accumulations up to
      one inch. Winds gusting as high as 55 mph.

      * WHERE...Portions of northwest and west central Minnesota and
      southeast North Dakota.

      * WHEN...Until 9 PM CST this evening.

      * IMPACTS...Whiteout conditions are expected and will make travel
      treacherous and potentially life-threatening.
    Instruction: |-
      Persons should consider delaying all travel. Motorists should use
      extreme caution if travel is absolutely necessary.
configuration_type: GPS Location
gps_location: 46.7258996,-97.1193751
attribution: Data provided by Weather.gov
icon: mdi:alert
friendly_name: NWS Alerts Alerts

w2

type: custom:strip-card
entities:
  - entity: sensor.nws_alerts
    repeat_on: "{{ state_attr(entity, 'Alerts') }}"
    value_template: "{{ item.Description }}"
    name: "{{ item.Headline  }}"
    visible_if: "{{ item.Status == 'Actual' }}"
duration: "0"
separator: "|"
font_size: 20px
scroll_speed: "100"
grid_options:
  columns: full
  rows: auto

✅ Example: Weather Attributes Strip

w1

type: custom:strip-card
entities:
  - entity: weather.home
    name: Temp
    attribute: temperature
    unit: "{{ state_attr(entity, 'temperature_unit') }}"
  - entity: weather.home
    name: Feels
    attribute: apparent_temperature
    unit: "{{ state_attr(entity, 'temperature_unit') }}"
  - entity: weather.home
    name: Dew
    attribute: dew_point
    unit: "{{ state_attr(entity, 'temperature_unit') }}"
  - entity: weather.home
    name: Humidity
    attribute: humidity
    unit: "%"
  - entity: weather.home
    name: Clouds
    attribute: cloud_coverage
    unit: "%"
  - entity: weather.home
    name: UV
    attribute: uv_index
  - entity: weather.home
    name: Pressure
    attribute: pressure
    unit: "{{ state_attr(entity, 'pressure_unit') }}"
  - entity: weather.home
    name: Wind
    value_template: >-
      {{ state_attr(entity, 'wind_speed') }} {{ state_attr(entity,
      'wind_speed_unit') }}
  - entity: weather.home
    name: Gust
    value_template: >-
      {{ state_attr(entity, 'wind_gust_speed') }} {{ state_attr(entity,
      'wind_speed_unit') }}
  - entity: weather.home
    name: Visibility
    attribute: visibility
    unit: "{{ state_attr(entity, 'visibility_unit') }}"

📨 Message if template is empty

  • you can use empty_message in case your template may returns null for a while.

👁️ Visibility semantics

  • visible_if is evaluated per item (using item, index, etc.).
  • 🚫 If repeat_on returns undefined, null, false, an empty string, or an empty array, the entity produces no items (it will not be visible).

🛠️ Editor

  • 🧰 Added a new UI field in the entity editor:

    • “Repeat on (template returns array)”

✅ Backwards compatibility

  • Existing configurations without repeat_on continue to behave as before.
  • repeat_on is optional; when omitted, the entity renders as a single item.