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IsaacSaveManager - v2.1.5

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@BenevolusGoat BenevolusGoat released this 18 Oct 05:12
· 71 commits to main since this release
  • Fix hourglassBackup being nil if continuing a run before save data is created
  • Use ipairs instead of pairs for looping through entities
  • A Non-rgon hardware-specific issue where the third index of looping through entities will be zero. Fixed by checking for numbers on each loop.
  • Fix warnings printing if you used TryGetXSave if it failed and it not printing on the normal GetXSave functions
  • Fix game crashing on non-rgon upon exiting the game sometimes
  • MC_INPUT_ACTION for some reason runs later than all render callbacks on non-rgon. Added all high-priority render callbacks for non-rgon that'll remove themselves once luamod is successful
  • Potential fix for an error that appears when continuing a run on a StageAPI stage