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Releases: catsflex/crosshair-enhancements

Crosshair Enhancements (v1.3.2)

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@catsflex catsflex released this 08 Jul 12:12

Fixed

  • Broken translation keys for the Debug Crosshair option.

Crosshair Enhancements (v1.3.1)

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@catsflex catsflex released this 08 Jul 11:18

Changed

  • Responsive Indicator and Smooth Indicator options now support a hotbar attack indicator.

Crosshair Enhancements (v1.3.0)

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@catsflex catsflex released this 03 Jul 01:10

Added

  • Show with Hidden HUD option.

Yes, that's it.

Crosshair Enhancements (v1.2.1)

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@catsflex catsflex released this 01 Jul 14:41

Changed

  • Crosshair now renders if hovered on entities in spectator mode regardless of the Spectator Crosshair option.
    This used to be a vanilla feature as far as I can remember.

Fixed

  • Logic issue that still utilized buggy vanilla weapon check if you didn't have a weapon in hand with Full Indicator for All Items option OFF.

Crosshair Enhancements (v1.2.0)

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@catsflex catsflex released this 01 Jul 00:48

Added

  • Ability to see the available interaction with entities in spectator mode when Spectator Crosshair is ON.

Changed

  • The attack indicator is now hidden while mining.
  • The mod mimics vanilla rendering behavior perfectly when Enabled is OFF.

Crosshair Enhancements (v1.1.0)

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@catsflex catsflex released this 27 Jun 14:26

Added

  • Smooth Indicator option.
  • Full Indicator Visibility option.

Changed

  • Full Indicator for All Items option doesn't fix a buggy vanilla weapon detection behavior anymore. It is handled separately and is active regardless of the setting.

Other

  • Adjusted translations.
  • New ideas for the future.

Crosshair Enhancements (v1.0.0)

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@catsflex catsflex released this 22 Jun 15:31

Initial release.