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Suggested Memory Configurations
cbmeeks edited this page Nov 23, 2013
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| Type | Start | End | Start | End | Bytes | K | Objects |
|---|---|---|---|---|---|---|---|
| Code & Some Data | 0900 | 87FF | 2304 | 34815 | 32512 | 31.8 | |
| Data (map, tiles, meta) | 8800 | BFFF | 34816 | 49151 | 14336 | 14.0 | |
| Character Set | C000 | C7FF | 49152 | 51199 | 2048 | 2.0 | |
| Screen 1 | C800 | CBFF | 51200 | 52223 | 1024 | 1.0 | |
| Screen 2 | CC00 | CFFF | 52224 | 53247 | 1024 | 1.0 | |
| Sprites | D000 | FFBF | 53248 | 65471 | 12224 | 11.9 | 191.0 |
| IRQ Vectors ** | FFFA | FFFF | 65530 | 65535 | 6 | 0.0 |
* Thanks to Lassee on Lemon64 for this information.
** BASIC and Kernal disabled