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Rebalancing Ender Modems #955

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@SquidDev

TLDR: Ender modems are OP.

CC 1.6 introduced the repeat program, which allows rednet to relay messages between computers. The intent here was to allow more long-distance wireless communication through the use of repeater stations. However, 18 months later CC introduced ender modems, which allow for infinite range communication, making both wired modems and the repeat system obsolete.

Nowadays there's very little reason to craft a normal wireless modem, aside from very early game. This has several side effects:

  • One can build a single GPS tower at spawn and cater to the whole server.
  • Wireless networking is entirely trivialised, as everyone (well, every turtle) gets a wireless modem.

This has undoubtedly made things easier and more accessible, and so I don't think there's any harm leaving things as is. However, modded Minecraft (tech mods especially) is basically a big infrastructure management game. It makes me sad that CC trivialised one of its hardest problems, and it would be nice to rebalance things.

I think I'd propose the following changes:

  • Remove ender modem turtle and pocket computer upgrades. Ender Modems can now only be used as in-world peripherals. We might want to remodel and rename them so they more obviously distinct from the wireless modem1.

  • Ender modems now only have infinite range when talking to other ender modems. When talking to wireless modems, they use the distance of the wireless modem instead. We might want to adjust the max distances of wireless modems to account for this.

Basically what I'm trying to encourage is having to think about (and build) infrastructure around your turtle setups. You can't just plonk down a few turtles and set your mining swarm loose. You need to place down an ender modem to communicate with them over a long distance, need to make sure they stay within range of the repeater station. Maybe you need a GPS tower too?

I don't know, maybe this is just adding complexity for the sake of it2. I'm very wary that what I'm suggesting here is making things actively harder for the player, maybe it's just too late to change things. Thoughts?

Footnotes

  1. While the BitNet Communication Tower is not the aesthetic I'm going for, I do really like the concept and mechanics - definitely an inspiration here.

  2. And I'm very aware that CC (CC:T especially) has far more OP features. Looking at you item transfer.

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    area-MinecraftThis affects CC's Minecraft-specific content.enhancementAn extension of a feature or a new feature.feedback wantedTell me what you want, what you really really want.

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