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SwitchWaker 0.1.2
Pre-release
Pre-release
Small release on top of 0.1.1: the Switch build's defaults are now meant for players, not for development.
Source only, as before: there are no binaries to download. Every build compiles in data generated from your own disc. Build and install steps are in the README.
Changes
- No FPS counter by default. The frame-rate panel in the top-left corner was on by default on the Switch. It is now off; turn it on in the options menu (Minus) under Rendimiento / Performance > "Contador de FPS" / "FPS counter", or with
COS_FPS_OVERLAY=1inenv.txt. - No performance logging by default. The Switch no longer measures every frame and writes
[cos] perf/[cos] hitchlines to the log every two seconds.COS_PERF_EVERY=60andCOS_HITCH_MS=50inenv.txtbring them back for a measuring run (switch/native/env.example.txthas a ready-made block). - The USB port stays free. The live log over USB (for
scripts/switch/usb_log.py) is now off by default, so the game no longer holds the console's USB port while it runs (SysDVR over USB, for example, can use it). The log file on the SD card is written as before.COS_USB_LOG=1inenv.txt, or Depuración / Debug > "Registro en directo por USB" / "Live log over USB", turns it back on at the next start. - Options menu tidied up. Gráficos / Graphics and Rendimiento / Performance keep the options meant for players; the developer rows (perf log interval, and the real-time shadow A/B test, now labelled as such) moved to Depuración / Debug.
- Travel list: Ganon's Tower was removed from Depuración / Debug > "Viajar a un escenario..." / "Travel to a stage...": warping there crashed on the Switch, because the stage expects the story state of the end of the game.
- The stall watchdog (the game ends with a report after 90 s without a frame) now restarts its count after the console suspends the game, for example while it sits in the HOME menu.
Settings you already saved from the menu are kept: if settings.ini has COS_FPS_OVERLAY=1 (you turned the counter on yourself), it stays on. Lines in env.txt still win over the menu.
To update, replace sdmc:/switch/switchwaker/switchwaker.nro. Saves, settings and caches stay.