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v7.8.0

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@changcheng967 changcheng967 released this 07 Aug 21:07

Completely redesigned Instant Rewards. Previous versions (v7.6.0, v7.7.0) called the game's grant function which includes a notify step that fires events and needs the game's thread context — it failed silently (no wheelspins) or crashed (thread hijack). v7.8.0 bypasses grant+notify entirely: finds the wallet (one safe call) then writes the value directly.

What changed

Reading the full decompiled chain revealed: grant does three things:

  1. Read wallet value (simple, guarded) ✅
  2. Write wallet value (simple, guarded) ✅
  3. Notify (fire events, allocate, dispatch — needs game thread context) ❌

Steps 1+2 are simple memory reads/writes. Step 3 (notify) is what crashed or silently failed on non-game threads.

v7.8.0 skips all three. It calls ONLY get_target (one TLS-safe function that finds the wallet address from a global), then data-writes [wallet+0x48] (wheelspins) or [wallet+0x88] (super-wheelspins) directly — plain int32, no hooks, no grant, no notify, no event dispatch. Crash-free by construction (same mechanism as the SQL cheats).

What to test

  1. Load into the world (driving mode).
  2. Unlocks → INSTANT REWARDS → enter 999 → Wheelspins.
  3. Check: did the wheelspin counter change to 999? Did the game not crash?

The log will show wallet found @ 0x... and set [wallet+0x48] = 999 if it worked.

  • Offline mode only. SQL cheats unaffected. Build v403.798.