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v0.2.0 — Java-exclusive builder techniques

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@chapmanjw chapmanjw released this 21 May 04:43
· 44 commits to main since this release

Optimizes the builder skills for techniques the minecraft-java-fabric-mcp-server Fabric mod exposes but Bedrock's MCP could not. Skill-level changes only; still pairs with the mod v0.1.0. Every technique was verified live against a running server before being documented.

Highlights

  • Display entitiestext_display (3D floating text/logos), block_display (blocks at arbitrary scale/rotation/translation — sub-block detail, impossible angles, glowing forms), item_display. New monument-builder/reference/display-entities.md, with signage pointers in transit and city planners.
  • Direct block-entity NBT — signs, banners, configured spawners, lecterns, decorated pots, player-head skulls, pre-loaded containers (building-architect, player-house, engineer).
  • Item components — named/enchanted/lore/dyed items for displays and storage.
  • Scripted villagers — exact profession + full trade lists (complementary to emergent village mechanics).
  • Loot-table chest seeding and biome-aware palettes (level_get_biome_at).
  • Datapack functions for non-redstone sequencing; block_set_state update_flags control.
  • Event-based functional verification + two new quality_contract row types.
  • New block-nbt / set-slot plan ops (planner + worker) and exact structure_load_to_world enum strings.

See CHANGELOG.md for the full list.