Real-time cloth physics simulator built with Three.js and TypeScript.
Configure material type, physics parameters (gravity, wind, mass, stiffness…), and lighting — then interact with the cloth using tools: hand, knife, fire, push, bullet.
- Three.js — 3D rendering
- TypeScript + Vite — build
npm install
npm run devSimulation state can be saved and shared via URL hash (auto-encoded snapshot).