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PokeTokenBar

Your AI coding tokens, hatched into Pokémon — right in your menu bar.

Release macOS Swift Homebrew License Sponsor

English · 한국어 · 日本語

PokeTokenBar turns the AI coding tokens you're already burning — Claude Code, Codex, Gemini CLI, OpenCode, Hermes Agent, Cursor & Grok CLI — into a growing Pokémon companion in your macOS menu bar. Spend tokens, hatch an egg, evolve it through its real evolution line, graduate it into your Pokédex, and start again. Underneath the companion it's a precise usage tracker — today's spend, cost, and official 5-hour / weekly limits, read straight from your local logs.

Token usage is read directly from local Claude Code, Codex, Gemini CLI, OpenCode, Hermes Agent, Cursor, and Grok CLI data (totalTokens = input + output + cache, local date) — no external CLI needed. Unofficial, non-commercial Pokémon fan project — see License & disclaimer.

Why

  • The usage tracker you actually enjoy opening. Your spend raises a Pokémon that hatches, evolves, graduates, and fills a Pokédex — and every shiny is a reason to check back.
  • See today's token spend & cost at a glance — no dashboard, no browser tab.
  • Track official 5-hour / weekly limits with reset countdowns and a burn-rate forecast for when you'll hit them.
Popover home — companion, today's tokens, official limits

How it works

  1. 🥚 Code as usual. The tokens you burn in Claude Code, Codex, Gemini CLI, OpenCode, Hermes Agent, Cursor, or Grok CLI incubate an egg — nothing extra to run.
  2. 🐣 Hatch. Eggs hatch into Pokémon with real evolution lines from PokéAPI — any Gen 1–5 line (329 possible starts), weighted by the official capture rate: commons hatch often, a legendary is a 1-in-129 event. It appears in your Pokédex immediately while you raise it. Every hatch rolls one of 25 natures — and once in a rare while, the egg hatches ✨ Shiny.
  3. Evolve. Keep coding and it grows through its actual evolution tree (1/2/3 stages, branching), with a little flash celebration at each step.
  4. 🎓 Graduate & collect. Final form + threshold permanently archives it in your Pokédex — rarer takes longer (≈3 days common → ≈24 days legendary at heavy use) — and a fresh egg arrives.
  5. 🍬 Max out, get a candy. Fill a 5-hour or weekly usage limit and you earn Rare Candy — spend it from the Bag to grow your current Pokémon.
  6. 🛒 Spend at the Shop. Every token you've used is spendable currency — buy Rare Candy, a Mint that re-rolls your Pokémon's nature, a Shiny Charm that permanently raises your shiny odds, or an egg to send off your current companion and start over. Eggs come in three grades: a plain Pokémon Egg, an Uncommon Egg guaranteed to hatch Uncommon or better, and a Rare Egg guaranteed to hatch Rare or better.

Tour

Floating desktop pet with a hover callout and right-click menu

🐾 Let it live on your desktop

Move your companion out of the menu bar and onto the desktop, at any size from 48 to 192px. Hover it for today's usage, click to open the popover, right-click for a menu, drag it wherever you like — and limit alerts can appear as a speech bubble above it.

In your menu bar

An animated Gen-V sprite lives next to today's total tokens (compact, e.g. 200.7M). Add today's cost ($) or official limit % — or turn everything off for a character-only bar.
Menu bar
Normal vs shiny

✨ Once in a rare while — Shiny

Shiny hatches keep their distinct colors everywhere — menu bar, home card, evolution line, Pokédex — through every evolution. A dedicated notification makes sure you don't miss the moment.

A Pokédex worth filling

Graduated Pokémon are preserved with their full evolution line, rarity, nature, and capture date — shinies wear a ✨ badge. Sorted so your rarest catches sit on top.
Pokédex
Settings

Tune it your way

Menu-bar items, refresh interval (1–15 min or manual), launch at login, a Keychain opt-out that just hides the limits section, limit alerts with warning/critical thresholds, and companion event notifications. Full KO / EN / JA UI and Pokémon names.

🍬 Fill a limit, earn a Rare Candy

Max out a 5-hour or weekly usage limit and you're handed a Rare Candy — one per 5-hour cap, five per weekly. Spend it from the new Bag tab to grow your current Pokémon: the moment you're rate-limited becomes the moment you level up.
Rare Candy and Mint in the Bag
Token Shop — Mint, Rare Candy, Pokémon Egg, Uncommon Egg, Shiny Charm, Rare Egg

🛒 A shop that runs on your usage

The tokens you've already used are your currency. Spend them in the new Shop tab on Rare Candy to grow your current Pokémon, a Mint to re-roll its nature, a Shiny Charm that permanently raises your shiny hatch odds, or an egg to send off your companion and start over. Eggs come in three grades — a plain Pokémon Egg, an Uncommon Egg that always hatches Uncommon or better, and a Rare Egg that always hatches Rare or better. Legendaries stay in the pool for both graded eggs, so a guaranteed hatch can still surprise you.

Also in the box

  • Interactive floating pet — hover for today's usage, click to open the main window, right-click for a menu; limit alerts can pop up as speech bubbles.
  • Per-service tabs — when two or more of Claude Code, Codex, Gemini CLI, OpenCode, Hermes Agent, Cursor, and Grok CLI are detected, compact tabs switch between them; today's total stays combined.
  • Official limits — Claude & Codex 5-hour / weekly utilization with reset countdowns, right under today's numbers.
  • Burn-rate forecast — projects when the current 5h window hits 100%.
  • In-app updates — one-click update check; current version shown in Settings.

Works with

Tool Tracked Official limits
Claude Code today · 5h block · week · month ✅ 5h / weekly
Codex today · week · month ✅ 5h / weekly
Gemini CLI today · week · month
OpenCode today · 5h block · week · month
Hermes Agent today · 5h block · week · month
Cursor today · 5h block · week · month
Grok CLI today · 5h block · week · month

All read locally — no external usage CLI required. Adding a tool is one provider file (see CONTRIBUTING.md).

Install

Requirements

macOS 14+ (Apple Silicon or Intel). That's it — token usage is read directly from local Claude Code, Codex, Gemini CLI, OpenCode, Hermes Agent, Cursor, and Grok CLI data, with no external usage CLI required.

Homebrew

brew install --cask chattymin/tap/poke-token-bar

ad-hoc/self-signed; the cask strips the quarantine attribute on install.

Manual install (without Homebrew)

Prefer not to use Homebrew? Download PokeTokenBar.zip from the latest release, unzip it, and drag PokeTokenBar.app into /Applications.

Because the app is ad-hoc/self-signed (not notarized under an Apple Developer account), Gatekeeper shows an "unidentified developer" warning on first launch. Clear it once, either way:

  • Finder: right-click (or Control-click) PokeTokenBar.appOpenOpen again in the dialog.
  • Terminal: xattr -dr com.apple.quarantine /Applications/PokeTokenBar.app

(The Homebrew cask strips quarantine for you, so it needs no extra step.)

Build from source

swift build                  # debug
swift test                   # unit tests
./scripts/build-app.sh       # release → PokeTokenBar.app → /Applications

Data sources

Source Used for Notes
~/.claude/projects/**/*.jsonl Claude Code daily/blocks/weekly/monthly read directly; deduped by message id; cached incrementally
~/.gemini/tmp/**/chats/*.json(l) Gemini CLI daily/monthly session records (tokens per message); weekly = daily sum
~/.codex/sessions/**/*.jsonl Codex daily/monthly token_count events; weekly = daily sum
~/.local/share/opencode/opencode.db OpenCode daily/blocks/weekly/monthly SQLite read-only; legacy storage/message JSON is also supported
~/.hermes/state.db Hermes Agent daily/blocks/weekly/monthly SQLite read-only; session token totals and persisted cost
~/Library/Application Support/Cursor/User/globalStorage/state.vscdb Cursor daily/blocks/weekly/monthly SQLite read-only; cursorDiskKV bubble entries with tokenCount
~/.grok/sessions/**/updates.jsonl Grok CLI daily/blocks/weekly/monthly turn_completed records (per-turn usage, server-reported cost); honours $GROK_HOME; subagent sessions are skipped because their tokens are already folded into the parent turn
Keychain / ~/.claude/.credentials.jsonapi.anthropic.com Claude official 5h/weekly % unofficial endpoint; the Keychain is read only when you press refresh — auto-polling never reads it
codex app-server Codex official 5h/weekly % local child process; account snapshot only, no model turn
PokéAPIpokeapi.co, graphql.pokeapi.co Pokémon species & evolution runtime fetch; cached locally, never bundled
raw.githubusercontent.com/PokeAPI/sprites Pokémon & item sprites runtime fetch; cached under Application Support, never bundled
status.claude.com, status.openai.com provider incident banner statuspage summary; display only — turn it off in Settings
api.github.com update check latest release tag; on launch and when the popover opens

Privacy & permissions

  • On-device. Token usage is read directly from local Claude Code, Codex, Gemini CLI, OpenCode, Hermes Agent, Cursor, and Grok CLI data. The app never uploads usage or runs model turns.
  • Outbound requests. The app is not fully offline. It talks to seven hosts: pokeapi.co and graphql.pokeapi.co (species/evolution), raw.githubusercontent.com (sprites), api.anthropic.com (Claude official limits), status.claude.com and status.openai.com (incident banner — off switch in Settings), and api.github.com (update check). None of them carry your usage, tokens, prompts, or project paths — only the request itself.
  • Keychain (optional). The Claude OAuth credential is read only when you press a refresh button (Settings, or the limits row in the popover). Automatic polling never touches the Keychain, so it never raises a password prompt; when available, the credential is taken from ~/.claude/.credentials.json instead. The token is held in memory only — the app creates no Keychain item of its own. Once the token expires, limits stay visible but stale until you refresh. Turn it off in Settings — the limits section simply hides.
  • Pokémon assets are fetched at runtime from PokéAPI and cached only under ~/Library/Application Support/PokeTokenBar/. The app binary and its release artifacts contain no Pokémon assets.

Contributors

Contributions of all sizes are welcome — see CONTRIBUTING.md for how to build, test, and open a pull request.

Contributors

License & disclaimer

MIT — see LICENSE. The MIT license covers this project's original source code only; it grants no rights to any third-party trademarks, artwork, or data accessed through the app.

PokeTokenBar is an unofficial, non-commercial fan project. It is not affiliated with, endorsed, sponsored, or approved by Nintendo, Game Freak, Creatures Inc., or The Pokémon Company. "Pokémon" and all related names, characters, and imagery are trademarks and copyrights of their respective owners. This project claims no ownership of, and asserts no rights over, any Pokémon intellectual property.

  • The app binary and its release artifacts bundle no Pokémon assets. Pokémon species data and sprites are fetched at runtime from the public PokéAPI and cached locally on the user's own device; sprite images served via PokéAPI remain the property of their respective owners.
  • Any Pokémon imagery in this repository's documentation (screenshots/GIFs) is shown solely to illustrate the app's functionality.
  • The app is provided free of charge for personal, non-commercial use only.
  • If you are a rights holder with any concern about this project, please open an issue or contact the maintainer, and we will respond promptly.

Provided "as is", without warranty of any kind. This notice is not legal advice.

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Use your tokens to raise, evolve, and collect Pokémon! 🥚

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