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GameEngineCPP

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@chdeese chdeese released this 21 Oct 19:09

This is a GameEngine written in C++. The Default scene of this project is a scene
designed to demonstrate collision and collision resolution between circle colliders
and axis-aligned bounding box colliders that have RigidBodies.

To move the circle at the top left of the scene press:
W to move up
A to move left
S to move down
D to move right