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Releases: chdeese/PhysicsSandbox
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PhysicsSandbox
This is Test Game made in Unity. The Default scene of this project is a scene designed to demonstrate rigidbody collision,
ragdolling, joints, motors, picking, and a character controller with Third-person, Camera-Relative movement, Jumping, spawning
ropes and movement in the air.
How To Play:
Use The MOUSE to move the crosshair!
Press LEFTMOUSEBUTTON to shoot Bones at the crosshair(cursor)!
Press W to move forward
Press A to strafe left
Press S to move back
Press D to strafe right
Press SPACE to Jump
Note:
While in Editor mode, select the SpawnManager object inside of the scene hierarcy
and locate the RopeSpawner component in the inspector. Press "Generate" to generate a
new rope inside of the
PhysicsSandbox
This is Test Game made in Unity. The Default scene of this project is a scene designed to demonstrate rigidbody collision,
ragdolling, joints, motors, picking, and a character controller with Third-person, Camera-Relative movement, Jumping, spawning ropes, and movement in the air.
How To Play:
Press W to move forward
Press A to move left
Press S to move back
Press D to move right
Press SPACE to Jump
Press F to shoot Bones to the cursor position
from the camera
Note:
While in Editor mode, select the SpawnManager object inside of the scene hierarcy
and locate the RopeSpawner component in the inspector. Press "Generate" to generate a
new rope inside of the screen