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v0.1.0

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@github-actions github-actions released this 26 Jul 07:59
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Cheat Engine CLI v0.1.0

The first public release of cecli: an AI-native, JSON-first command-line client for the upstream Cheat Engine ceserver protocol.

Highlights

  • Discover processes, architectures, modules, threads, memory regions, symbols, and remote files.
  • Read typed values and run bounded exact scans with byte wildcards, alignment, range, protection, and result limits.
  • Use confirmation-gated writes, allocation, protection changes, module loading, remote threads, speed control, and server administration.
  • Trace bounded debugger events, manage hardware breakpoints, suspend/resume threads, and export or replace raw contexts.
  • Generate Bash, Zsh, and Fish completions from the machine-readable command catalog.
  • Integrate safely with agents through stable JSON envelopes, structured stderr errors, explicit exit codes, --quiet, dotted --fields, embedded rules/skills, and local issue feedback.

Safety model

Destructive operations fail closed without explicit confirmation. Use --dry-run first, then --yes; memory writes also support --verify. Only inspect or modify processes and systems you are authorized to access.

Installation

Download the archive for macOS, Linux, or Windows below, extract cecli, and verify it with the published SHA-256 checksums. Building from source requires Go 1.24 or newer and can be done with make build.

Documentation