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Step 1 - 2D Collision and Bounce Behavior

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@cherrycodes69 cherrycodes69 released this 21 Aug 02:44
· 4 commits to main since this release
c63907c

Features

  • Uses OpenGL for rendering.
  • Entity-Component System: For managing game objects and their behaviors.
  • 2D Collision & Bounce Behavior: Allows for simulation of object interactions in a 2D space.
  • Optimized Collision Checks: Incorporates optimizations that divide the search space, enabling collision checks only within the vicinity of each object, reducing computational overhead.