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Releases: goblin-mind/gl-game-engine
Releases · goblin-mind/gl-game-engine
Release list
Step 4 - Animated complex 3D models
4.0 Step 4 - Animated npc models and complex terrain
Step 3 - Minecraft shooting game
3.0 Step 3 - Minecraft shooting game
Step 2 - Move to 3D
Step 1 - 2D Collision and Bounce Behavior
Features
- Uses OpenGL for rendering.
- Entity-Component System: For managing game objects and their behaviors.
- 2D Collision & Bounce Behavior: Allows for simulation of object interactions in a 2D space.
- Optimized Collision Checks: Incorporates optimizations that divide the search space, enabling collision checks only within the vicinity of each object, reducing computational overhead.