v0.16.0 — grandMA2 push: console scan, editable name, cue info
Three refinements to the grandMA2 push (built on v0.15.0).
Scan the network for consoles
Settings ▸ grandMA2 has a Scan button. It probes each active network interface's subnet for the console telnet port and keeps only hosts whose banner is really a grandMA2 — so you pick the console from a menu instead of typing its IP. Manual entry still works; scanning only runs when you press the button.
Editable, English-safe sequence name
grandMA2 names are effectively ASCII-only. Send to grandMA2… now shows an editable Sequence name field, pre-filled with a cleaned, English-safe version of the clip's name (non-English characters dropped, falling back to OnlyCue <slot>). Your choice is remembered per clip.
Cue info carried across
Each cue's info/notes now travels into grandMA2's cue Info field on the live telnet push (the plugin export already carried it).
Under the hood: .cuelist schema v17 → v18 (older documents load unchanged); 1204 unit tests; SwiftLint-clean. The live network scan and the on-console display of the info field are pending a real-console pass (tracked in #685).
Install
- Download
OnlyCue-0.16.0.dmgbelow. - Open the DMG and drag OnlyCue into your Applications folder. Eject the DMG.
- First launch: macOS blocks the app ("Apple could not verify 'OnlyCue' is free of malware…"). Open System Settings → Privacy & Security, scroll to Security, and click Open Anyway next to the OnlyCue notice; confirm and authenticate. (Or run
xattr -dr com.apple.quarantine /Applications/OnlyCue.appin Terminal.) Future launches are silent.
Why the extra step? OnlyCue is distributed without a paid Apple Developer ID signature. The app and DMG are unsigned but otherwise unmodified. Prefer to build it yourself? See the build instructions.
System requirements: macOS 14 (Sonoma) or later. Apple silicon and Intel supported.