Skip to content

Serpentine3D 0.8.0

Choose a tag to compare

@chisomobanzi chisomobanzi released this 01 Sep 16:56
· 37 commits to main since this release

Added

  • A section cut is hatched by what it cut through. A detail with a
    section on it drew every cut face the same, so a drawing of a concrete
    wall with a steel pipe through it read as one material. The cut now
    carries the object it came from, and each face is drawn in the hatch
    of that object's layer: cross for the concrete, solid for the steel,
    plain lines for a layer that says nothing. Solid is a flood and not a
    line pattern, so a cut face keeps its bores open where a set of lines
    could not. Screen and plot ask the same two functions, so the sheet
    and the PDF cannot disagree. Clicking a cut face with hatch in
    Region mode opens the prompt on the material that was cut, so
    dropping a real hatch into a face does not quietly change what the
    face is made of.

  • A layer says what its material is hatched with. A drawing is read by
    its fills, and what a thing is made of belongs to the layer rather than to
    the afternoon it was drawn on. Set Concrete to cross once and the hatch
    command opens on cross every time it is drawn on Concrete, in Corners mode
    and in Region mode, so hatching a wall is a click and an Enter. It stays a
    prompt, so the one region in another material still gets what you type.
    Set it from the Layers row menu, on every picked layer at once, or with
    layer and its new Hatch action. A layer that says nothing leaves the
    command where it was, on lines.

  • section: draw a line across the model and get the cut back. Pick
    the objects, then the two points the saw goes through. The plane stands
    on that line and leans with the construction plane, so the same two
    points cut vertically in Front and horizontally in Top. A solid gives
    back the filled face rather than its outline, which is what a section
    drawing shows and what a hatch will need: a pipe cut across stays a ring
    of wall with a bore down the middle instead of reading as two unrelated
    circles. A surface has no inside, so it gives the curve. Everything
    lands on a Sections layer, and the objects you picked are left alone.

Fixed

  • A hatch over a section leaves the holes in it empty. A cut through
    a pipe is a ring of wall with a bore down the middle, and hatching it
    as one outline filled the bore in, so the drawing said "bar" where the
    model said "pipe". A detail's section cut now comes back as regions,
    the ring around the outside plus whatever is punched out of it, and
    hatch in Region mode picks that up when you click on the wall. The
    screen and the plot used to work the hatching out separately and could
    disagree about the same cut; they now ask one function, so what you
    see on the sheet is what comes out of the PDF.

  • The Layers panel is as wide as its columns need, not as wide as our
    own font wanted.
    The panel opens at a set width and the layer name
    takes whatever the four narrow columns beside it leave, so on a machine
    whose sans-serif is wider than the one this was measured on there was
    nothing left and the layer you draw on read Defa.... The panel now
    says how many pixels short it is and the window hands them over. A width
    you have set yourself is left alone.