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AnimVerlet_v3.1_250315

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@chonjay21 chonjay21 released this 15 Mar 09:24
· 68 commits to main since this release

Add some features, minor bugfix and UE5.5.4 migration

  1. Remove unnecessary whitelist platform configurations
  2. Fix incorrect cached reference bone indices for local and dynamic collisions when LOD changes.
  3. Add DeltaTimeCorrection option when using fixed delta time (for consistent result regardless of the frame rate)
  4. Add MoveInertiaScaleCorrection & RotaionInertiaScaleCorrection & DampingCorrection feature by FrameRate (for consistent result regardless of the frame rate)