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Releases: chrisalunlloyd2-sudo/mindpalace

MindPalace v1.1.0-beta1 — Autonomous Finishing Program

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@chrisalunlloyd2-sudo chrisalunlloyd2-sudo released this 07 Sep 01:28

Autonomous Finishing Program — v1.1.0-beta1

What shipped (evidence: step-log #9):

  • Self-finishing program live: 150-step roadmap, script-only bots, machine-verified evidence per step
  • SLM cognition hardening: critic reviews concrete actions, repetition breaker (bigram-Dice), meta-chatter gate — measured 81.8% → <40% chatter
  • Solid world: building colliders (no more walk-through walls), house parapets/chimneys, forest ×3
  • Commit time slider: [/] scrubs room history, books re-read via git show
  • Activity heatmap: door frames tier green/amber/red by 30-day commit activity
  • Frustum culling + FPS overlay with culled-room count (F4)
  • Demo mode: --demo boots a 12-room fixture palace, zero auth, zero network
  • Dev one-command: scripts/dev.sh demo|selftest (the mvn analog of npm run dev)
  • 42-check selftest (slider fidelity + layout determinism added), clean-exit CI gate

Install: run the exe. Start Menu entry + desktop shortcut + first-run wizard.
No GitHub account needed for --demo.

Superseded: v1.0.0 / v1.0.0-coldshot (kept as doctrine record).
Nothing lives forever, nothing runs for free, always advancing.

MindPalace v1.0.0 Cold-Shot Doctrine

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v1.0.0-coldshot

ignore game_console.log (runtime artifact)

MindPalace v1.0.0 (SUPERSEDED — see v1.1.0-beta1)

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@chrisalunlloyd2-sudo chrisalunlloyd2-sudo released this 18 Aug 02:30

First release. 136 rooms, 8 hallways, glowing door frames, teleporter pads, live patching, agent NPCs, fog of war, full GitHub CRUD. See README for the full vision.