Releases: chrisalunlloyd2-sudo/mindpalace
Releases · chrisalunlloyd2-sudo/mindpalace
Release list
MindPalace v1.1.0-beta1 — Autonomous Finishing Program
Autonomous Finishing Program — v1.1.0-beta1
What shipped (evidence: step-log #9):
- Self-finishing program live: 150-step roadmap, script-only bots, machine-verified evidence per step
- SLM cognition hardening: critic reviews concrete actions, repetition breaker (bigram-Dice), meta-chatter gate — measured 81.8% → <40% chatter
- Solid world: building colliders (no more walk-through walls), house parapets/chimneys, forest ×3
- Commit time slider:
[/]scrubs room history, books re-read viagit show - Activity heatmap: door frames tier green/amber/red by 30-day commit activity
- Frustum culling + FPS overlay with culled-room count (F4)
- Demo mode:
--demoboots a 12-room fixture palace, zero auth, zero network - Dev one-command:
scripts/dev.sh demo|selftest(the mvn analog of npm run dev) - 42-check selftest (slider fidelity + layout determinism added), clean-exit CI gate
Install: run the exe. Start Menu entry + desktop shortcut + first-run wizard.
No GitHub account needed for --demo.
Superseded: v1.0.0 / v1.0.0-coldshot (kept as doctrine record).
Nothing lives forever, nothing runs for free, always advancing.
MindPalace v1.0.0 Cold-Shot Doctrine
v1.0.0-coldshot ignore game_console.log (runtime artifact)
MindPalace v1.0.0 (SUPERSEDED — see v1.1.0-beta1)
First release. 136 rooms, 8 hallways, glowing door frames, teleporter pads, live patching, agent NPCs, fog of war, full GitHub CRUD. See README for the full vision.