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Releases: chrissotraidis/ballpad
Releases · chrissotraidis/ballpad
Release list
BallPad 1.1.1
BallPad 1.1.1 for iPhone and iPad. This release contains no app: BallPad is compiled from the Super Mario Strikers decompilation, so you make your own with PadMint on an Apple Silicon Mac, and you add your own Super Mario Strikers (GameCube) game image in the app.
What's new
- Running PadMint again now works. If a BallPad build stopped after it started packaging, running PadMint again used to stop with "--out must be a new directory". Each attempt now packages into its own folder. The game is the same as 1.1.0.
Get it
- On a Mac with Xcode, install the build libraries once:
brew install cmake ninja ripgrep - Download PadMint, unzip it, double-click
PadMint.commandand choose BallPad. It builds BallPad 1.1.1 from this release and saves an unsigned IPA in your Downloads folder. - Install the IPA with AltStore Classic, SideStore or Sideloadly, then add your Super Mario Strikers (GameCube) game image in the app (setup).
Already have BallPad 1.1.0? Install 1.1.1 over it; your saves and settings stay.
Files
BallPad-v1.1.1-padmint.json: the recipe PadMint follows for this version.SHA256SUMS: its checksum.
BallPad 1.1.0
BallPad 1.1.0 for iPhone and iPad. This release contains no app: BallPad is compiled from the Super Mario Strikers decompilation, so you make your own with PadMint on an Apple Silicon Mac, and you add your own Super Mario Strikers (GameCube) game image in the app.
Get it
- On a Mac with Xcode, install the build libraries once:
brew install cmake ninja ripgrep - Download PadMint, unzip it, double-click
PadMint.commandand choose BallPad. It builds BallPad 1.1.0 from this release and saves an unsigned IPA in the folder you choose. - Install the IPA with AltStore Classic, SideStore or Sideloadly, then add your Super Mario Strikers (GameCube) game image in the app (setup).
Files
BallPad-v1.1.0-padmint.json: the recipe PadMint follows for this version.SHA256SUMS: its checksum.