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Releases: chrissotraidis/brawlerpad

BrawlerPad 0.2.2

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@chrissotraidis chrissotraidis released this 19 Oct 04:01
c9ba6e3

BrawlerPad 0.2.2 for iPhone, iPad and now Mac. This release contains no app: you build your own with PadMint on an Apple Silicon Mac.

What's new

  • Build BrawlerPad for this Mac. PadMint 0.5.5 or newer can make the ROM-free BrawlerPad.app as well as the iPhone/iPad IPA: choose Super Smash Bros., then This Mac. The Mac copy needs brew install dylibbundler once. On first launch it asks for your own Super Smash Bros. (NTSC-U v1.0) ROM and extracts its assets.
  • The Mac build now compiles with Xcode 26 (spdlog 1.16.0) and finds the Python with Pillow it needs.

Get it

Open PadMint, choose Super Smash Bros. and follow the page. The full steps are in the README. Already have BrawlerPad on your iPhone or iPad? Install the new copy over it with the same tool and Apple ID; your saves stay.

Files

  • BrawlerPad-v0.2.2-padmint.json: the recipe PadMint follows for this version.
  • SHA256SUMS: its checksum.

Checked: a clean PadMint build of the Mac app (Apple's Python, empty PadMint folder) opened the first-run setup and reports 0.2.2. The iPhone/iPad recipe is unchanged apart from the version.

BrawlerPad 0.2.1

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@chrissotraidis chrissotraidis released this 04 Oct 11:15
fe2f48a

BrawlerPad 0.2.1 for iPhone and iPad. This release contains no app: you build your own with PadMint on an Apple Silicon Mac, from your own game file.

What's new

  • Opens on iOS and iPadOS 27. Apps built with Xcode 27 have to start through UIKit scenes, or iOS 27 stops them at launch. BrawlerPad now does, so a copy you build with Xcode 27 opens on iOS 27; iOS 26 and earlier work as before. Checked on the iOS 27 Simulator; not yet on a physical iOS 27 device.

Get it

Open PadMint (0.3.8 or newer), choose BrawlerPad and follow the page. The full steps are in the README. Already have BrawlerPad? Install the new copy over it with the same tool and Apple ID; your saves stay.

Files

  • BrawlerPad-v0.2.1-padmint.json: the recipe PadMint follows for this version.
  • SHA256SUMS: its checksum.

BrawlerPad 0.2.0

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@chrissotraidis chrissotraidis released this 29 Sep 13:33
5d57c1a

BrawlerPad 0.2.0 for iPhone and iPad. This release contains no app: BrawlerPad is compiled from the BattleShip (Super Smash Bros.) decompilation, so you make your own with PadMint on an Apple Silicon Mac, and you add your own Super Smash Bros. (N64) ROM in the app.

Get it

  1. On a Mac with Xcode, install the build libraries once: brew install cmake ninja python@3.11 glew libzip tinyxml2 nlohmann-json spdlog fmt dylibbundler
  2. Download PadMint, unzip it, double-click PadMint.command and choose BrawlerPad. It builds BrawlerPad 0.2.0 from this release and saves an unsigned IPA in the folder you choose.
  3. Install the IPA with AltStore Classic, SideStore or Sideloadly, then add your Super Smash Bros. (N64) ROM in the app (setup).

Files

  • BrawlerPad-v0.2.0-padmint.json: the recipe PadMint follows for this version.
  • SHA256SUMS: its checksum.