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KartPad v0.3.0-preview.2

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@chrissotraidis chrissotraidis released this 01 Sep 14:44
· 8 commits to main since this release

KartPad v0.3.0-preview.2

This hotfix addresses the two first-launch and touch-control reports filed
against the public previews. It retains the Original Mario Kart Wii and Retro
Rewind 6.12.4 dual-mode feature set from Preview 1.

Game-data import

  • Declares iOS open-in-place support to match KartPad's document picker mode.
  • Creates the app's Files-visible Documents directory before first-launch UI.
  • Keeps the broad picker type from Preview 3, then validates the selected
    .wbfs, .iso, or extracted DATA folder inside KartPad.

After installing, choose Choose WBFS, ISO, or DATA Folder and select your
own supported PAL RMCP01 revision 0 image. You do not need to create a
KartPad folder manually. The optional Import from KartPad Folder path is
available under On My iPhone or iPad -> KartPad.

Touch acceleration lock

  • Hold A for one second. It turns cyan and remains pressed after you lift your
    finger.
  • Tap A once to unlock it.
  • Opening touch settings, hiding controls, backgrounding the app, or removing
    the overlay clears the lock so stale acceleration cannot survive lifecycle
    changes.

Validation boundary

The import and lock regression contracts pass, both iOS property lists pass
plutil, and the complete dual-mode Objective-C++ device target compiles. The
unsigned IPA is audited separately before publication. Reporter confirmation
on their exact iPad/File-provider combinations remains requested.

Installation

The IPA is unsigned and must be re-signed before installation. Update in place
with the same bundle identifier and signing identity to preserve KartPad game
data and saves.

Distribution boundary

The IPA contains ahead-of-time translated game logic but no disc image,
extracted courses, textures, audio, Retro Rewind pack, saves, Apple signing
identity, or provisioning profile. This is a free, unofficial community preview
with unresolved upstream and game-code redistribution rights. See
RIGHTS_AND_LICENSES.md before redistributing or expanding its release channel.

Do not upload game images, extracted game data, Retro Rewind installations,
saves, signing credentials, or device containers when requesting support.