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HaloPad 0.3.2: PadMint builds both editions

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@chrissotraidis chrissotraidis released this 05 Oct 09:39
· 91 commits to main since this release
d4a9548

HaloPad 0.3.2: PadMint builds both editions.

  • PadMint (and scripts/builder/build.sh --xbox) now builds the Xbox edition into HaloPad too, on iPhone, iPad and Mac. Your Mac downloads the pinned halo-ce-universal engine (build 85) and the ANGLE renderer from their own repositories and builds them; none of that code is in HaloPad. HaloPad opens to the edition picker; add your own Xbox disc image there.
  • Needs brew install cmake ninja on top of the earlier tools, and about 35 GB free for the first build.
  • Mac: ⋯ › Controls › Mouse Speed (0.5× to 3×) for both editions. Custom Edition's own sensitivity sliders still apply on top.
  • The Xbox build name (build 85) now shows correctly on fresh builds; upstream deletes old release tags, so the pin keeps the name.

Source only. Everything you build contains code made from your own games: keep it to yourself.