Project Dalian v0.5.13-alpha
v0.5.13-alpha — Laptop LDR fix, Compat Mode, Hawk polish
Download ProjectDalian-v0.5.13-alpha-win64.zip
Fix: green sky / purple world on weak laptops
This was not “monitor has no HDR.” The engine was always rendering the 3D scene into a float colour buffer (RGB16F), even when Options → HDR was off. Many Intel / old laptop GPUs corrupt that path → neon green sky, magenta terrain, scanline noise. The HUD stayed normal because UI is LDR.
v0.5.13:
- HDR off = real LDR (
RGBA8) scene + bloom buffers - Float buffers only when HDR tonemap is on and the GPU float-FBO probe passes
- Automatic fallback to LDR if the float FBO is incomplete
- Options label clarified: HDR TONEMAP (float GPU) — not Windows/display HDR
Laptop / Compat Mode
Options → Graphics → Laptop / Compat Mode (then Apply):
- HDR / bloom / SSAO / MSAA off
- Upscaling → Bilinear (safer than FSR on weak GPUs)
- Lower render scale, shadows, aniso; grass off
Or set env BF2_COMPAT=1 before launch (overrides settings.cfg graphics).
Default upscaling is now Bilinear (was FSR 1.0).
Hawk SAM (Dalian Plant)
- Orientation / ground sit fix (Z-up → Y-up)
- Solid MTL colours so the launcher is not flat grey when textures fail
- Relocated toward the solitary Chinese heli area (Z-8)
- Bigger SAM explosion VFX + heavier sound
If colours are still wrong
- Options → Graphics → Laptop / Compat Mode → Apply
- Or:
set BF2_COMPAT=1then runproject_dalian.exe - Or delete
%APPDATA%\ProjectDalian\ProjectDalian\settings.cfg
Requirements
- Windows 10/11 x64 + Battlefield 2 install (set BF2 path in Options)