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Project Dalian v0.5.7-alpha

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@chronic8000 chronic8000 released this 09 Jul 22:21

Project Dalian v0.5.7-alpha

Hotfix — in-game view stretched / skewed (v0.5.6 regression)

Symptoms in v0.5.6: menus looked fine, but the 3D battlefield appeared stretched or skewed; third-person showed only part of the soldier; walking forward (W) looked diagonal while strafe (A/D) felt normal.

Cause: after shadow-map rendering, OpenGL's viewport was left at shadow resolution (e.g. 4096×4096) while the 3D camera projection still used the window aspect ratio. The world was drawn into the wrong viewport, distorting everything in-game. UI overlays were unaffected because they reset the viewport separately.

Fix: restore the drawable viewport before the main 3D pass (begin_frame + explicit reset after shadow cascades).

Includes all v0.5.6 features

  • UI text clipping across menus and HUD
  • Kill feed with retail BF2 bot names
  • Join / leave toasts for human players