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Releases: chuck6900/CustomAssetsInjector

v0.3.3

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@chuck6900 chuck6900 released this 02 May 11:46

v0.3.3 Changes

  • Fixes SmoothMoves sprite origin points
  • Fixes 'import sprites' not working
  • Remove texture compression when saving

Requirements

VS C++ Redistributable

v0.3.1

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@chuck6900 chuck6900 released this 30 Mar 09:05

v0.3.1 Changes

  • Fixes texture encoding
  • Fixes SmoothMoves atlases reimporting very slowly

Requirements

VS C++ Redistributable

v0.3.0

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@chuck6900 chuck6900 released this 29 Mar 15:52

v0.3.0 Changes

  • Adds the new audio editor, which allows you to easily import new audios into the game which can then be accessed from balancing
  • Fixes NGUI atlases, so there shouldn't be empty spaces after reimporting an NGUI atlas
  • Adds a "don't show this popup again" option to certain dialogs, such as the unsaved changes dialog and audio replacement confirmation dialog
  • Disable certain features which repack the atlas on SmoothMoves atlases, since SmoothMoves atlases cant be rearranged

Requirements

VS C++ Redistributable

v0.2.0

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@chuck6900 chuck6900 released this 30 Sep 21:17

v0.2.0 Changes

  • Fixes SmoothMoves atlas loading again
  • Adds an import atlas and export atlas button (imports/exports the sprites in the atlas, not the images)
  • Adds an option to cancel the atlas loading process
  • Fix the program freezing on launch after crashes

Requirements

VS C++ Redistributable

Initial release (v0.1.1)

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@chuck6900 chuck6900 released this 18 Sep 21:27

The first (working) release of the CustomAssetsInjector!

Changes

  • Fixes atlas saving
  • Fixes SmoothMoves atlas loading by using the correct width and height values
  • Fixes APKs on some emulators by splitting assets bigger than 1MB into 1MB chunks
  • Adds a prompt if the user tries to export to the wrong platform

Requirements

VS C++ Redistributable